AI Insights · Timothy · October 2021
Top 5 Solitaire Games on iOS in the Middle East for Q3 2021
Discover how the top 5 Solitaire games performed on iOS in the Middle East during Q3 2021, based on data from Sensor Tower.
The third quarter of 2021 saw varied performance among the top Solitaire games on iOS in the Middle East. Here’s a detailed look at how each game fared in terms of weekly revenue, downloads, and active users, based on data from Sensor Tower.
Solitaire Grand Harvest From Supertreat, this game experienced fluctuations in weekly revenue, peaking at $17.5K in early August and again at $17.3K in late September. Weekly downloads showed a downward trend, starting at 1.3K in late June and dropping to 757 by the end of September. Weekly active users began at 7.9K, dipping to as low as 6.6K in late August, before stabilizing around 7.1K in late September.
Solitaire Cruise Tripeaks Game Published by Samfinaco LLC, this game saw a decline in weekly revenue from $15.5K in late June to $4.8K by the end of September. Weekly downloads also dropped significantly, starting at 4.3K in late June and falling to 2.8K by the end of September. However, weekly active users showed resilience, starting at 18K and peaking at 20.2K in mid-September before settling at 18.2K at the end of the quarter.
Pyramid Solitaire Saga Published by King, this game showed an upward trend in weekly revenue, beginning at $604 and reaching $1.8K by the end of September. Weekly downloads remained relatively low but stable, peaking at 105 in both late July and mid-September. The game maintained a steady number of weekly active users, averaging around 600 throughout the quarter.
Tiki Solitaire TriPeaks From Scopely, Inc., this game saw its weekly revenue increase from $1.1K in late June to $1.7K by the end of September. Weekly downloads were minimal, fluctuating between 1 and 49 throughout the quarter. Weekly active users showed a slight decline, starting at 871 in late June and dropping to 628 by the end of September.
Fairway Solitaire - Card Game Published by Big Fish Games, Inc., this game had a consistent weekly revenue, peaking at $1.4K in early August and maintaining around $1.1K towards the end of September. Weekly downloads were modest, peaking at 80 in late June and ending at 73 by the end of September. Weekly active users remained stable, averaging around 500 throughout the quarter.
For more detailed insights into the performance of these games, visit Sensor Tower.